User Reviews

Barbarians kill Archers, Archers kill Knights, Knights kill Barbarians. The forefather of all war-based strategy games! DOS Indra is stressed (20754)
AAOW was way ahead of its time. DOS Trixter (9132)
Take Sun Tzu out for Chop Suey DOS Yeah Right (57)
It inspired my RTS game DOS Tony Van (2857)
The FIRST Real Time Strategy Game ... in 1984! DOS Trent Simms (2)
My Childhood x86 DOS solum ARC (2)
Simplistic, yet Universal...a real tribute to the original. DOS Menschenfresser (2)
Ancient Art of War was my FIRST love in computer games. DOS Rogue Agent (1)

Our Users Say

Platform Votes Score
Amiga Awaiting 5 votes...
Amstrad CPC Awaiting 5 votes...
Apple II Awaiting 5 votes...
Atari ST Awaiting 5 votes...
DOS 41 3.7
Macintosh Awaiting 5 votes...
PC-88 Awaiting 5 votes...
PC-98 Awaiting 5 votes...
Combined User Score 41 3.7


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
83
DOSTilt (Dec, 1986)
Ruses et coups fourrés vous seront plus profitables qu'un affrontement direct avec l'ennemi. Aux onze campagnes proposées s'ajoutent celles que vous pourrez créer vous-même.
65
Atari STTilt (Feb, 1991)
La réalisation est d'un bon niveau, exploitant bien les capacités graphiques de la machine et mettant à profit fenêtres et souris. Ce wargame est intéressant et l'ordinateur constitue un bon partenaire.
60
A tactical rendition of various "battles," this product is an enjoyable game, but any relation to history (or the book of the same title by Sun Tsu) is purely coincidental. Some of the scenarios are unbalanced, but the game is easy to learn and has its own scenario editor/ generator.
60
Apple IIComputer Gaming World (CGW) (Oct, 1990)
A tactical rendition of various "battles," this product is an enjoyable game, but any relation to history (or the book of the same title by Sun Tsu) is purely coincidental. Some of the scenarios are unbalanced, but the game is easy to learn and has its own scenario editor/ generator.
60
MacintoshComputer Gaming World (CGW) (Oct, 1990)
A tactical rendition of various "battles," this product is an enjoyable game, but any relation to history (or the book of the same title by Sun Tsu) is purely coincidental. Some of the scenarios are unbalanced, but the game is easy to learn and has its own scenario editor/ generator.
 
Wargamers are constantly seeking the ultimate wargame. But, if they really admit it, what they demand from such a wargame is impossible to deliver. As for me, TAAW meets a lot of my expectations of an ultimate wargame and if it doesn't meet them all, it certainly comes closer than most. Great game!
 
DOSHappy Computer (Apr, 1985)
Freilich wird sich der eine oder andere an der ausgesprochen kriegerischen Rahmenhandlung stoßen. Doch wer keine moralischen Bedenken hat, kommt bei „Ancient Art of War“ in den Genuß eines Strategiespiels, das dank seiner Komplexität und des integrierten Spielebaukastens immer wieder mit neuen Situationen überrascht.