User review spotlight: Ultima IV: Quest of the Avatar (DOS)
Starting out as a tiny fish in a tiny jar
Coins appear after a fish is eaten
Fish with a red glow will can't be eaten and will kill you if you get close
A bubble with a grow power-up
Habitat 2 (tank)
The lure power-up creates a vortex that sucks fishes towards it
A timed survival level
The shop, for buying upgrades.
Habitat 3 (aquarium)
The swirl power-up incapacitates surrounding fishes
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