is a reworking of the browser game Hue Shift
. It uses the same gameplay mechanic, but no longer with a minimalist graphic style. The goal is to guide a character upwards through a vertically-oriented level while a shock wave at the bottom of the screen moves up at a consistent speed. The goal is to move upwards and survive as long as possible without being caught in the wave. Levels consist of platforms built up out of parts of different colours and enemies that need to be avoided. The character needs to be guided upwards and is able to shift between three shapes: blue (top hat man with a monocle), green (octopus) and orange (fire). If the character's shape is different from the part of the platform above, through which he attempts to jump, it can be crossed. If the colour is the same, it becomes a solid shape and either prevents the player from moving upwards or becomes a solid platform for the character to land on after traversing with a different shape. That way the player needs to think quickly and switch between shapes at a fast rate so as not to get stuck.