Each level has a map to make the game more friendly
Found the sword
Now I'll show you
Exiting the level
This "Butterfly" helps navigate. Hey, we didn't need this back in 1989!
Fighting a guard
Walking carefully across the spikes
Found an elixir
Practicing acrobatics before the fight
One of loading screen tips
One of those unforgiving jumps
We all remember this skeleton
Replay any level
Watch unlocked cutscenes in the Movie theater
Luxury of the upper palace
Checkpoint? We didn't need no checkpoints back in '89! (Well, it's not that we had any choice...)
That bastard stole my potion!
The guards in the upper palace wear better armor
A fierce fight
Do you recall that fat guard in level 6? Here he is replaced with a monster
A truly epic scene for games history
Prince is just showing off
Hope I timed it right
This potion will make light as feather
A bug? No. Just a screen-reversing potion.
Further on the guards wear armor and are equipped with shields
Bad luck Pop
Yeah, it's PoP's evil double
In this version Jaffar is a real wizard
"Time Attack mode". Precious 60 minutes are ticking away...
Playing "Time attack mode", Level complete screen shoes the overall remaining time
Buy this game now
Did You Know?
The PS3 and X360 versions of the game use a 3D engine and the levels are often viewed from an angle, giving the game a 3D feel while still being a classic 2D puzzle-platformer. However, the version for mobile devices (Android, iPad, iPhone) is developed with a 2-dimensional engine, so backgrounds and other elements of the levels are completely static. However, this version keeps all the elements introduced in the console version (3D cutscenes, butterfly that helps navigate etc.) Add