This game opens with the player's character waking up in bed with someone they have no memory of, having presumably met up with the previous night... and the stakes grimly ramp up steeply from that point. The player hopes to make canny decisions from multiple-choice options and evade both the police and organized crime in an attempt to stumble across people and places from the forgotten previous night and piece together the events that led to the game's opening state of affairs. The game tracks the player's decisions across three metrics and also keeps track of major crimes, minor crimes and deaths caused in the course of getting to the bottom of things.
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