User Reviews

Awesome! Never judge a game by graphics alone DOS bb bb (33)
absorbing Atari ST stan howard (3)

Our Users Say

Platform Votes Score
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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
90
Commodore 64Computer and Video Games (CVG) (Jan, 1988)
PSS have a really excellent game in Annals of Rome. If they took a bit more trouble with it they could have had a world-beater.
85
There is so much to this game that it will take you a long time to get to grips with it, but it is worth persevering with because the amount of available options make it very involving to play and no two games will ever be exactly the same. For the solo wargamer it's a must but prepare yourself for long involved sessions.
85
There is so much to this game that it will take you a long time to get to grips with it, but it is worth persevering with because the amount of available options make it very involving to play and no two games will ever be exactly the same. For the solo wargamer it's a must but prepare yourself for long involved sessions.
85
There is so much to this game that it will take you a long time to get to grips with it, but it is worth persevering with because the amount of available options make it very involving to play and no two games will ever be exactly the same. For the solo wargamer it's a must but prepare yourself for long involved sessions.
85
There is so much to this game that it will take you a long time to get to grips with it, but it is worth persevering with because the amount of available options make it very involving to play and no two games will ever be exactly the same. For the solo wargamer it's a must but prepare yourself for long involved sessions.
85
ZX SpectrumCrash! (Mar, 1987)
Annals of Rome comes substantially packaged in PSS's usual laudable style, though the cover art is excruciating. And although the instruction manual contains the sort of 'game-mechanics' information that I would like to see more of, it is organised in a most unhelpful manner. Well-written and authoritive background adds immensely to the atmosphere of a wargame, which has after all, to compromise on its on-screen appearance. Annals of Rome shows no sign of lack of research or absence of a feel for the historical period, so it is disappointing that the authors don't share their knowledge with us in the manual.
70
A grand strategic view of the Roman Republic/Empire, this simulation offers many innovative concepts. However, it is graphically dull and suffers from a lack of completeness. Even with its flaws, for a game which feels only partially done, it succeeds on many levels. (Note that the 16-bit versions are much more playable than the 8-bit ones).
70
grand strategic view of the Roman Republic/Empire, this simulation offers many innovative concepts. However, it is graphically dull and suffers from a lack of completeness. Even with its flaws, for a game which feels only partially done, it succeeds on many levels. (Note that the 16-bit versions are much more playable than the 8-bit ones).
70
Commodore 64Computer Gaming World (CGW) (Oct, 1990)
grand strategic view of the Roman Republic/Empire, this simulation offers many innovative concepts. However, it is graphically dull and suffers from a lack of completeness. Even with its flaws, for a game which feels only partially done, it succeeds on many levels. (Note that the 16-bit versions are much more playable than the 8-bit ones).
70
Atari STComputer Gaming World (CGW) (Oct, 1990)
grand strategic view of the Roman Republic/Empire, this simulation offers many innovative concepts. However, it is graphically dull and suffers from a lack of completeness. Even with its flaws, for a game which feels only partially done, it succeeds on many levels. (Note that the 16-bit versions are much more playable than the 8-bit ones).
68
Commodore 64Zzap! (Jan, 1988)
The grand sweep of the scenario is inspiring, but there are several odd things wrong with the Commodore version. The lack of sound is a more serious deficiency than I could have imagined, the population breakdown of each region is missing, and so, more seriously, is the phase which explained how many troops ware being recruited from various regions. To my surprise, the result is a piece of software that is even more shoddily presented than its Spectrum counterpart, and so uncongenial that it was unable to recreate the same fascination, or ensnare me with its addictive gameplay. Compared to the high standard of much software available for the Commodore, Annals of Rome makes a poor showing.
63
ZX SpectrumASM (Aktueller Software Markt) (Jan, 1987)
Ansonsten hat das Programm auch einiges an Überraschungen zu bieten: Revolutionen, Berechnung der Inflation, der Bevölkerung, verschiedene Arten von Armeen usw. Durch die einfache Bedienung braucht man nicht lange ins Handbuch zu schauen. ANNALS OF ROME ist ein schönes Strategie-Spiel, das nicht gerade einfach ist und sich sogar an die Geschichte hält. Einziges Manko: der Programmteil aus Basic. Den Fehler kann: man in den anderen Systemumsetzungen ausschließen.
50
Commodore 64Computer and Video Games (CVG) (Feb, 1987)
It is realistic in the sense that most rulers spent a lot of time looking at the map and worrying, but it can get very dull.
45
AmigaCompute's Amiga Resource (Jun, 1989)
The game lacks polish. An insert warns that if your machine has more than 512K of memory, you must run NoFastMem. Since the program works only if you boot from the game disk, you might try to copy the disk and modify the copy to run NoFastMem. Unfortunately, the disk is copy-protected. This leaves owners of machines with more than 512K of memory three options: disconnect the extra memory, modify the game disk (risky at best), or buy a different game. My advice? Choose the final option.