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Sandy White is a quiet Scot and a sculptor by trade. His understanding of three dimensional construction is evident in his game, Ant Attack. Unveiled at the Quicksilva press show, it raised admiring oohs and ahs from the gathering. According to the press release, Quicksilva was so impressed by the stunning quality of the graphics, that they flew Sandy down from Scotland and signed a contract within 24 hours. A patent has been applied for to protect his 3D soft solid routines.
Quite simply, Ant Attack contains the most breathtaking 3D graphics yet seen on the Spectrum; as one of our reviewers pointed out, very similar to Zaxxon graphics, and quite as good as you can see in an arcade.
Ant Attack is strikingly similar to Realm of Impossibility
in many ways, tho by different authors. Animated stick -figures go scurrying around a 3-D city (you can toggle between 4 views) trying to rescue buddies from large ants (who happen to eat animated stick-figures) on-screen indicators help you locate your companions, and you are armed with grenades that can be tossed at 4 different distances. Large, scrolling world offers plenty of variation. A first-class 'fight & flee' game for one player.
Overall, whilst the visual effect is faultless, I found the play rather boring. After the first half hour, I found myself dearly wishing that something new would happen.
Ant Attack is an above average game for the 64. It offers fair competition to the disc-based games currently on their way over here from the good old U S of A.
Ant Attack è un gioco che a prima vista potrebbe non dire molto. Grafica? Spartana. Sonoro? Assente. Colori? Due, bianco e nero. Ma allora cos’è che possiede di così interessante? L’immediatezza del gioco, che è uno dei suoi punti di forza: entra nella cittadella, evita le formiche, salva il malcapitato ed esci. Ed anche per questo motivo per alcuni potrebbe essere il classico gioco da “cinque minuti, promesso e poi smetto” (come il sottoscritto)
A flawed 3D masterpiece, Ant Attack is a technical breakthrough on the Spectrum let down by a sloppy control mechanism and shallow gameplay that impinges on its long term playability.
The ants are horrifyingly lifelike as are the movements of your hero. The keyboard controls on the Spectrum are very well placed to enable the easy movement of your hero. Ant Attack is written in machine code and features hi-res graphics which are among the best I've seen on the Spectrum, with hidden line removal.
The most impressive thing about Ant Attack is the scrolling 3D depiction of the city in which all the action takes place. For example if you move your man behind a building, he disappears from view, and to see what is going on you have to select a different scanner.
Auf jeden Fall ist ANT ATTACK ein sehr empfehlenswertes Spiel für den Spectrum (leider nur für die 48-KByte-Version), das in England schon viele Freunde hat (dort gibt es sogar schon ANT ATTACK-Wettkämpfe) und sicherlich auch bei uns Deutschland eine Menge Anhänger finden wird. Wohl erfreulich, daß das auch Spiele schaffen, bei denen nicht nur auf Aliens geschossen wird.