Revisiting the abstract origami wireframe 3D first-person perspective of Bob's Dragon Hunt
for the second game using the homely but workmanlike "VirtualDungeon" engine, it finds itself reskinned -- suddenly all the dragons are giant ants, the other reptiles transformed into other varieties of enlarged arthropods. The castle lair? Now it's a desert, with anthill openings promising further massacre beneath the surface.
A simple look at the commands listing will reveal the roguelike
machinery behind its graphical guts, dating back to Majik Adventure
; as before, there are two orders of the day: hack and slash. But to any kid who once fried ants with a magnifying glass in the backyard, this messy business could merrily continue all day.
Part of the Following Group
There are no reviews for this game.
The Press Says
There are no rankings for this game.
There are currently no topics for this game.
There is no trivia on file for this game.
This entry to the MobyGames database was contributed by Pseudo_Intellectual (42223)
on Jan 28, 2008.