Description
The objective of Bolo is to maneuver your Bolo tank through the treacherous maze and destroy the enemy's six tank bases. Each base is continuously manufacturing a variety of opponent tanks. The tank types vary from the primitive drone version encountered early in the game to the faster torpedo tanks and the deadly hunter/killer tanks. The intelligent assassin tanks will pursue you at high speed by the most efficient route.
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Trivia
Bolo never had the name of the game designer/programmer Jim Lane anywhere in the game or on the packaging because Jim worked at Microsoft at the time. Moonlighting!
This entry to the MobyGames database was contributed by
John Romero
(1033) on Jun 04, 2005.