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Crusade in Europe (Apple II)

Crusade in Europe Apple II Splash Screen

MISSING COVER

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100 point score based on reviews from various critics.
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MobyScore
5 point score based on user ratings.
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Description

The first of the Command Series of tactical wargames released by MicroProse in the mid-1980s, Crusade in Europe is the descendant of Meier's first wargame, NATO Commander. Sid Meier and Ed Bever, Ph.D., collaborated on Crusade's design, which (along with the game's manual) shows an enormous amount of research and attention to historical detail.

As the title suggests, the game's focus is the European Theater of World War II in 1944-45, and the Normandy Invasion in particular. Although there are only five scenarios, each can be customized through multiple variants (with different initial deployments and reinforcement schedules) and levels of difficulty. Another nice feature is the ability to play using either traditional boardgame symbols or unit icons. Both sides (Allied and Axis) can be played, and two players can play head-to-head in hotseat mode.

Screenshots

Crusade in Europe Apple II Campaign Selection Menu
Crusade in Europe Apple II Splash Screen
Crusade in Europe Apple II D-Day 64k Version
Crusade in Europe Apple II D-Day 128k Version (night time)

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User Reviews

Excellent early war simulation ClarkBHM (255) 3.25 Stars3.25 Stars3.25 Stars3.25 Stars3.25 Stars
AI Good for its time, Game draws me 20 years later... Richard Jender (1) unrated

The Press Says

Computer Gaming World (CGW) Nov, 1991 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90

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Trivia

Development

According to the manual, Sid Meier programmed the original Crusade in Europe for the Commodore and converted the game to the Atari. Jim Synoski converted it to the Apple and Don Awalt converted it to the IBM.

Information also contributed by ClarkBHM
PCGamer77 (3028) added Crusade in Europe (Apple II) on Jun 04, 2003
Other platforms contributed by PCGamer77 (3028) and Terok Nor (18320)