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World War II naval action covering the pursuit
of the German battleship Bismarck in
1941. Operational and tactical levels, with the
latter allowing one to modify and create his
own scenarios. However, poor graphics and
game play do little to enhance the game.
There are several frustrations that keep the
game from being as enjoyable as it could be.
First of all, the strategic game is extremely
slow during periods of poor visibility. Since
the human player has a battleship that can't
catch light cruisers, cruisers and destroyer
flotillas and the latter don't close range unless
a heavy cruiser or battleship has the Bismarck
in visual range, there is no real reason to give
a visual display after every minor contact.
Also, the artificial intelligence doesn't allow
the allies to fight unless they have numerical
superiority or are so close to the Germans
upon discovery that they can't escape. Nevertheless,
the unnecessary visual displays and
the long wait for loading the tactical program
when not even one shot can be fired slows
down the game considerably and diminishes
the enjoyment of a potentially good game.