|A wonderful piece of artwork, especially on the Apple II||*Katakis* (37485)|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||3.2|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||3.2|
|Personal Slant||How much you personally like the game, regardless of other attributes||3.2|
|Story / Presentation||The main creative ideas in the game and how well they're executed||3.0|
|Text Parser||How sophisticated the text parser is, how appropriate its responses are, etc.||3.4|
|Overall MobyScore (8 votes)||3.2|
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Although released on IBM PCs in 1982, this was originally released on the Apple //e in late 1980, soon after Mystery House. The concept was to continue the new genre of graphic adventures made by M.House, only with high res, color graphics instead of just black and white. The resulting game, much like M.House, is one of the first such games, though also quite dated. The resulting picture of the princess you save is unintentionally funny; not exactly Cinderella, and more like a stick figure in an alleged "gown." In truth, I never played this game until 1985 or so, when it was included free with the first releases of King's Quest 2. As a free game, it wasn't that bad...