missing cover art
DescriptionMysterious disasters have begun the once thriving fantasy land. Natural disasters and diseases trouble the population. A group of villagers was sent to seek the assistance of the reclusive wizard Astrix - but it has never returned. A new group is sent, led by the young carpenter Bergon, who is accompanied by the wizard Praxix, the healer Esher, and the true protagonist of the game - a merchant named Tag.
Despite its "RPG-like" premise and the player's control of a party of four characters with unique powers, Journey: The Quest Begins is a puzzle-solving adventure game without role-playing elements. Unlike most Infocom games of the time, no typing is required in this game; the interface provides the player with a multiple choice of actions that the player selects in order to make the story progress. The game has plenty of text and detailed interaction possibilities. Using the abilities of the four controlled characters is often required to solve the puzzles.
There are no Apple II screenshots for this game.
There are 12 other screenshots on file for other versions of this game.
- "Journey" -- Media / in-game title
There are no reviews for the Apple II release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
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Cancelled sequelsIt was named Part I of the Golden Age Trilogy, but no others came out.
GraphicsThe game supported CGA, but only in "monochrome" mode, which was CGA's two-color 640x200 mode. This was necessary because the text-heavy nature of the game, coupled with the graphical interface, required a screen mode 640 pixels across to be usable.
Information also contributed by Trixter
Related Web Sites
- The Infocom Gallery (High-quality scans of the grey box package and manual of Journey.)