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King's Quest (Apple II)

100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

There are no reviews for the Apple II release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.9
Graphics The quality of the art, or the quality/speed of the drawing routines 3.7
Personal Slant How much you personally like the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 3.9
Story / Presentation The main creative ideas in the game and how well they're executed 4.3
Text Parser How sophisticated the text parser is, how appropriate its responses are, etc. 3.9
Overall MobyScore (10 votes) 3.9

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
A legend in game design, this was a game originally requested by IBM itself. They wanted a special, never-before seen game for their PCjr; a top notch, push-the-envelope game concept. Instead, after PCjr didn't do too very well, the game was ported to every home computer under the sun...and a whole new gaming genre was born. To add to the fun, multiple solutions were available for hardest puzzles ; the most thought-out solutions led to more game points, and perhaps even a secret surprise (using a mere pail of water to douse a fire-breathing dragon, for example, has him flee through a secret door!). This game even made it on Techtite's list of Top 50 Multimedia Classics. An unforgettable moment on my Apple//e.