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SummaryLandmark game in video game history!
The GoodThis is the first game I can remember playing that successfully combined action and puzzle solving into a compelling experience. Some levels took seconds to solve, later ones minutes. Some I never solved more than once.
But most importantly, this game allowed users--kids like me--to create their own levels. Never before was such a facility included with a computer game before. It included the first true level editor, so players could create and play their own experiences. With the exception of Pinball Construction Set, I can remember no early home computer era game that allowed such a feature.
But even without the level editor, the game provided an addictive challenge despite the limitations of the early home computers.
The BadSome of the levels I thought were just too darn hard, especially so early on. The Apple II controls were a bit tricky to get the hang of, but they really couldn't have been implemented better. The Apple II joysticks just weren't great.