User Reviews

There are no reviews for the Apple II release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.4
Graphics The quality of the art, or the quality/speed of the drawing routines 4.4
Personal Slant How much you personally like the game, regardless of other attributes 4.4
Story / Presentation The main creative ideas in the game and how well they're executed 4.4
Overall User Score (5 votes) 4.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Power Play (Apr, 1989)
Der Bedarf an muskelbepackten Schwertschwingern und magieschleudernden Zauberern reißt nicht ab. Im Moment gibt's eine richtige Rollenspielschwemme. Der jüngste Vertreter dieses Genres ist "Might and Magic II". Im Nachfolger zum 1988 erschienen "Might and Magic" treibt sich Ihre Party in dem Land Cron herum. Cron ist eigentlich ein lauschiges Plätzchen mit friedliebenden Einwohnern, hat zur Zeit aber einige Probleme. Nachts wagen sich die Bewohner der fünf großen Städte nicht mehr aus den Häusern, weil umherziehende Monsterbanden die Straßen unsicher machen. Um Cron wieder zum Frieden zu verhelfen, müssen Sie sich aufmachen, um den Grund für das Chaos zu suchen.
Dragon (Jun, 1989)
Might and Magic II is a good game. The dollar value is high, the 8-bit graphics are superb, and the adventures are exciting and interesting. We feel however, that there are far too many encounters for no good reasons.
The original game, while not perfect, was imaginative and interesting, and showed great promise for future entries in the series. However, Might & Magic II seems to have swerved off the path in the boring "monster mash/Monty Haul" direction, where ever-more-powerful characters with ever-more-powerful weapons fight ever-more-powerful monsters until it all escalates into the realm of the ludicrous.