Mine Shaft (Apple II)

missing cover art
Genre
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Critic Score
100 point score based on reviews from various critics.
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User Score
5 point score based on user ratings.
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Description

It's business as usual down at the gemstone mines... or at least it was, until your trusty mining robots started going haywire and wrecking equipment. Rather than cut your losses, you decide to stick around: can you excavate the crystals from each mine and make a hasty exit before the dysfunctional robots destroy your mine cart?

The action takes you down to the twisty network of passageways inside the mine, where several gems are strewn about waiting to be picked up. Soon enough the robots arrive and start running amok, chasing your mine cart along the twists and turns; any contact with them will cost you a life. Luckily (and somewhat unusually, for a mine cart) you're equipped with a gun to shoot them down. When you either collect all the crystals, or hunt down all the errant robots, the exit will appear: pass through it to move on to the next level.

You earn an extra life for every level cleared, and the robots in turn multiply and get faster - later levels introduce new enemy types, including the dreaded (and bullet-proof!) skull.

Screenshots

There are no Apple II user screenshots for this game.

There are 4 other screenshots from other versions of this game or official promotional screenshots.


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User Reviews

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Critic Reviews

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Trivia

Since the game uses the PC speaker and only uses 4 colors at any given time, this game was most likely "upgraded" from a normal PC/CGA game during development--which means that a "normal" version of the game might exist.
POMAH (39678) added Mine Shaft (Apple II) on Aug 08, 2003
Other platforms contributed by Trixter (8783)