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|Story / Presentation
||The main creative ideas in the game and how well they're executed
||How sophisticated the text parser is, how appropriate its responses are, etc.
|Overall User Score (3 votes)
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Cette aventure uniquement textuelle, comme tous les jeux de cette marque, est intéressante. Le scénario se tient bien, et la richesse du vocabulaire et la puissance de l'analyseur de syntaxe rendent le dialogue agréable.
Fanboys may disagree, yet this was one of first goofs by Infocom; the other being the abysmally ended Infidel. Sorry to give away the ending to the game in this review, though the game hasn't been sold for years, so what's the difference? (even so, spoilers ahead!) This game put you up against game puzzles galore, only to find out the villain is...you? Oh, joy and rapture. The resulting climactic battle results in your destruction of all magic, leaving you with (ha ha) the final game "rating" of janitor. Supposedly, that's all you're qualified for, with no more magic left in the world. Correction : by 1985, there was no more magic in text adventures.