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If you enjoy hard puzzles and adventure, this game will still thrill and provide satisfaction. If you need splendid music and graphics to make you happy, then give this game a miss. Or maybe you should try it anyway and see how good games were way back when.
Zork is vast and intricate. I
counted over 100 interconnecting
rooms in Zork I alone. This means
that map making is imperative.
Examine everything. Remember
that, especially in mazes, there are
ten different directions (eight
compass directions, plus up and
down). Also, don't hesitate to reexplore
old paths. Occasionally,
new passages open up as you solve
mysteries, or as events outside your
control (like earthquakes) occur.
Finally, even though Zork is a singleplayer
adventure, don't go there
alone if you can help it. It is
definitely an adventure to be
shared and enjoyed.