Description
Omega is a new direction in game design. The plot is innocent enough: futuristic tanks battling. There is a twist, however: the tanks are controlled by computers. It's your job, as the player, not to control the tanks in real time, but to learn a programming language designed for the game to build an artificial intelligence that will allow the tank to survive.
Omega includes a massive manual that needs to be read before tackling the game.
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Trivia
This is neither the first nor the last robot tank design and programming game for a consumer platform.
Muse software made one for the Apple ][ back in the very early days, at least 3 years before Origin did Omega. I *think* the title was Robot Wars but I could be mistaken.
There was a team-oriented game with little hardware design for the Macintosh in the early 90s, but I don't even remember the title.
More recently, one of the first titles to demonstrate Sony's commitment to unusual games on the then-new Playstation was a game called Carnage Heart, which was precisely this sort of game.
Finally, there is a current PC product called Mindrover which takes this concept to great heights. It sells equally well as an educational toy and a pure game. If you remember any of these titles fondly, be sure to check out Mindrover.