There is no Apple IIgs cover art on file for this game
Genre
Perspective
Non-Sport
...
MobyRank
100 point score based on reviews from various critics.
5.0
MobyScore
5 point score based on user ratings.

Description

Inspired by the top-down infiltration game Castle Wolfenstein, this groundbreaking episodic FPS puts the player in the boots of B.J. Blazkowicz, allied spy. There are six episodes (the first distributed complete as shareware), the second and the third available after registration and the three final missions (which happen before the events of the first episode) available in the "Nocturnal Missions" pack. However, they don't need to be played in sequence to be enjoyed!

In the first episode (Escape from Wolfenstein), B.J. was captured, but overpowered a guard with the help of a concealed knife and managed to get out of his cell. Throughout the next 9 levels the player guides B.J. searching for an escape from Wolfenstein, guarded by Hans Grosse. After returning to Allied territory, B.J. is given the instructions to Operation: Eisenfaust, where he has to stop Dr. Schabbs and his army of mutant prototypes before they are released into the battlefields. The final mission (Die, Führer, Die!) has a simple goal: infiltrate the bunker under the Reichstag, and terminate Hitler (in a robotic suit) himself. The Nocturnal Missions are focused on the Nazi plans for chemical warfare, and start with Dark Secret, where B.J. hunts for lead researcher Dr. Otto Giftmacher. It's followed by Trail of the Madman, where the goal is capturing the war plans guarded by Gretel Grosse, and the final episode Confrontation, where B.J. meets General Fettgesicht, the planner for the chemical assault.

Each episode has 9 levels (eight regular and a final Boss level), plus a secret level activated by an hidden switch somewhere in the eight first levels. Regular levels often feature a maze-like appearance or large areas with many enemies (the number of them on each area depends on the difficulty level), where the player must reach the exit elevator. To do so, he must kill the enemies (while it's possible to move behind the guards' backs and even there's a slight bonus in attacking them from behind, most enemies have to be dealt with by fire power), and depending on the level, activate "push walls" and/or get silver and golden keys to open certain doors.

Many objects can be found in a level, from medikits, chicken meals and even dog food (to restore health), ammo and treasures, which solely exist for points. There are four weapons (knife, pistol, machine gun and Gatling), all of them using the same bullets except the knife. The knife and the pistol are given at the start of the level, while the machine gun is either found (usually in secret areas) or picked up from SS troopers and the Gatling is always dropped somewhere in the level. There are five kinds of enemies (excluding bosses) - Dogs (fast, but more a nuisance than life-threatening), Army Soldiers (dressed in regular brown outfit, not very powerful but usually found in large groups), Officers (dressed in white, armed with a very accurate pistol and tough to kill), SS Troopers (blue attire, armed with a machine gun and tough to kill) and Mutants (the rarest and toughest of regular enemies, pale-skinned troopers with green clothes and a machine gun stuck in their chest).

Unlike modern FPS games, the player has a number of lives, and once the player loses the last life, the game ends. To win extra lives, the player either has to find the 1-up item in the level, get 20 000 points by killing enemies and capturing treasures or completing a level below the "par" time and killing all enemies, finding all secrets (push walls) and collecting all treasure points.

Alternate Titles

  • "WolfGS" -- Apple IIgs title
  • "Wolfenstein 3-D" -- Shareware title
  • "Wolf3D" -- Common abbreviation

Part of the Following Groups


Merchant Title      
amazon.com
Wolfenstein 3D    
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Wolfenstein 3D    
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User Reviews

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Forums

Topic # Posts Last Post
Apple IIgs? 10 Terok Nor (10544)
Oct 31, 2007

Trivia

Those who cheat and use the sprite browser would find a sprite of a sign saying: "Call Apogee and say Aardwolf". Here is an explanation by Apogee's Joe Siegler from the Apogee FAQ:



"Call Apogee and say Aardwolf." It's a sign that to this day is something that I get asked about a lot. This is a sign that appears on a wall in a particularly nasty maze in Episode 2 Level 8 of Wolfenstein 3D. The sign was to be the goal in a contest Apogee was going to have, but almost immediately after the game's release, a large amount of cheat and mapping programs were released. With these programs running around, we felt that it would have been unfair to have the contest and award a prize. The sign was still left in the game, but in hindsight, probably should have been taken out. To this day, Apogee gets letters and phone calls and asking what Aardwolf is, frequently with the question, "Has anyone seen this yet?"

Also, in a somewhat related issue, letters were shown after the highest score in the score table in some revisions of the game. These letters were to be part of another contest that got scrapped before it got started, where we were going to have people call in with their scores and tell us the code; we'd then be able to verify their score. However, with the cheat programs out there this got scrapped too.

Basically, "Aardwolf" and the letters mean nothing now. Also note that if you found the Aardwolf sign in the game (without cheating), there's a VERY strong chance that you're stuck in there. The only way out may be to restart, or load a saved game from before you went into that maze.



This entry was contributed by Mike Swanson (4), karttu (4446), Kartanym Bronze Star Contributing Member (9910), Andy Voss (1623), Kitsune Sniper (10460), Pseudo_Intellectual (33532), Terok Nor (10544), DarkDante Bronze Star Contributing Member (3731) and quizzley7 (21320)
 

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