User review spotlight: Ultima IV: Quest of the Avatar (DOS)

The Arc of Yesod

MobyRank MobyScore
Commodore 64
...
...
ZX Spectrum
...
3.8
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Description

In Nodes of Yesod, a monolith was discovered on the moon that transferred data vital to earth's security to an alien planet. After an attempt to destroy the monolith failed, it was transported to its creators the Ariatans. Now it is up to Charlie to travel to the planet Ariat and prevent the Ariatans from accessing the data.

Gameplay in Arc of Yesod is very similar to its predecessor. Seen from a side-scrolling perspective, Charlie has to explore many large caverns, filled with enemies and transporters, and find eight crystals that he hopes will help him destroy the monolith for good. To get rid of his enemies, he can once again control a device similar to the mole in Nodes of Yesod. Pressing up on the joystick releases a small sphere that can be moved across the screen (while Charlie stands still) and shoot at enemies. Once again, there are enemies that are immune to the sphere, including a spaceman who, when touched, takes away one of Charlie's crystals.

Screenshots

The Arc of Yesod Commodore 64 In front of a teleporter - the yellow sprite is taken from I.C.U.P.S.
The Arc of Yesod Commodore 64 Starting location - on the planet's surface
The Arc of Yesod Commodore 64 Descending into the caverns
The Arc of Yesod Commodore 64 Using the sphere to shoot enemies

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The Press Says

Your Sinclair ZX Spectrum May, 1986 9 out of 10 90
ASM (Aktueller Software Markt) ZX Spectrum Jun, 1986 6.75 out of 10 68
ASM (Aktueller Software Markt) Commodore 64 Jun, 1986 5.75 out of 10 58

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Contributed to by Mobygamesisreanimated (10788)