Advertising Blurbs

Back of Box - Windows (UK):

    Arcatera™ The Dark Brotherhood

    The city of Senora is living in fear. The evil Dark Lord is using all his powers in an attempt to overthrow the sovereign. Time is running out - you have just three weeks to reveal his evil plan, find the sceptre and pacify the Prince's subjects who are baying for his blood.

    An entire nation is counting on you...

    A UNIQUE BLEND OF ADVENTURE, RPG AND ACTION
    • Gripping mix of exploratory forays, developing characters and real time combats
    • Complete freedom of action: the puzzles can be solved in may different ways
    • Increasing suspense: you have just 3 weeks real time to solve the mystery
    • More than 10 different endings depending on the behaviour of the characters


    EXCEPTIONAL RICHNESS AND DEPTH

    4 playable characters, 100 other characters in more than 200 different locations.

    A WORLD RULED BY ARTIFICIAL INTELLIGENCE

    Non-playing characters have their own lives to lead and objectives to follow, independent from your gameplay

    3 CDs, 350,000 words, 60 minutes of cinematics

    MORE THAN JUST A GAME: IT'S AN EXPERIENCE....


    Contributed by PolloDiablo (16898) on Apr 28, 2010.

Official Game Page:
    Welcome to the vision of another world, welcome to ARCATERA!



    What is Arcatera? Quite simply: a fantasy adventure with role-play elements developed by Westka Entertainment from Cologne (yes, Cologne in Germany!). Or rather a genuine, classical role-play game in a medieval fantasy world? There's never been a game like Arcatera before - so there's really no genre that will fit 100%.



    PC CD ROM: Mid of May 2000 AD



    SEGA Dreamcast: End of June 2000 AD



    Minimum System Requirements
    Pentium II 233 processor
    32 MB system memory
    8x CD-ROM disk drive
    Sound card
    Windows 95/98
    DirectX 7.0 (or higher)
    About 600 MB free hard disk space



    The Game
    In Arcatera there is no predefined way you have to go. You can move freely in the city, talk to people or attack them, get imprisoned in the dungeon for doing so, break out again and do countless other things as well. But no matter what you do, it influences the course of the story. If you insult an NPC, he might not be willing to help you later. If you leave your equipment on the street, someone will take it if they can use it. If you do absolutely nothing, the story goes on anyway and you might find yourself in the middle of fast-moving events that you'll have to deal with.



    There is one more special feature of Arcatera: you can attack anybody, but you don't have to fight anybody. There is always another way to deal with a problem - usually several ways, depending on which PC you control and what his special personal capabilities are.



    To support this, you receive experience points (which help to improve your party's position) not only for each defeated enemy, but also for clues you have found and conclusions you have drawn.



    Either way, the game ends after three weeks of in-game time - with one of 10 different possible endings.

    Contributed by Jeanne (76519) on Mar 05, 2002.