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Description

In Archer Maclean's Mercury, your job is to guide a blob of mercury, or several blobs, along various mazes, by tilting the game world. En route, you are required to run over color markers, which will change the color of your blob to the color required to win the level. Some areas of the game will require you to split your mercury into two, roll each blob over two different colored switches, and then combine the two blobs to form a third, different color.

Each level has different elements to it, some of which will help you and some of which will hinder you. There are conveyor belts, moving platforms, launch pads, and jagged corners that when hit, will cause your blob to split into two, even three.

There are 83 different mazes, each one progressively harder than the last.

Screenshots

Archer Maclean's Mercury PSP Level preview before the start.
Archer Maclean's Mercury PSP The red switch can open red doors if you have red mercury.
Archer Maclean's Mercury PSP Level results
Archer Maclean's Mercury PSP A strange floor with splitters on the way. If you make wrong move here you will have lost most of your mercury.

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Alternate Titles

  • "[Hg] Hydrium" -- Japanese title

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Critic Reviews

Gameplanet PSP Sep 06, 2005 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Portable Review PSP Jun 06, 2005 34 out of 40 85
Digital Press - Classic Video Games PSP Jun 18, 2005 8 out of 10 80
GameCell UK PSP 2005 8 out of 10 80
Eurogamer.net (UK) PSP Apr 19, 2005 8 out of 10 80
GotNext PSP Apr 25, 2005 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Gaming Age PSP Mar 28, 2005 B- 67
G4 TV: X-Play PSP Aug 24, 2005 3 Stars3 Stars3 Stars3 Stars3 Stars 60
videogamer.com PSP Aug 10, 2005 6 out of 10 60
Factornews PSP Sep 13, 2005 6 out of 10 60

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Contributed to by Sciere (393257) and JPaterson (9102)