Viewing Release: All Amiga Amstrad CPC Apple II Atari 8-bit Commodore 64 NES PC Booter ZX Spectrum

Amiga Screenshots

[Title]

Title

[Knight moves]

Knight moves

[Unicorn vs Dragon]

Unicorn vs Dragon

[Golem vs Basilisk]

Golem vs Basilisk


Amstrad CPC Screenshots

[Title screen]

Title screen

[Main menu]

Main menu

[The board is set up.]

The board is set up.

[And so the eternal battle begins.]

And so the eternal battle begins.

[The phoenix and banshee are fighting.]

The phoenix and banshee are fighting.

[The banshee won.]

The banshee won.

[So the banshee now controls that spot.]

So the banshee now controls that spot.

[The dark sorceress casts a spell to imprison the phoenix.]

The dark sorceress casts a spell to imprison the phoenix.

[The last light being left is the wizard.]

The last light being left is the wizard.

[The wizard is fighting the troll. This won't take long.]

The wizard is fighting the troll. This won't take long.

[And it didn't. Now, only the wizard and sorceress are left.]

And it didn't. Now, only the wizard and sorceress are left.

[LET'S GET READY TO RUMBLE! Final battle.]

LET'S GET READY TO RUMBLE! Final battle.

[Game over. They had no idea of the power of the dark side.]

Game over. They had no idea of the power of the dark side.


Apple II Screenshots

[Title screen.]

Title screen.

[Move your pieces. (Boardgame sequence). ]

Move your pieces. (Boardgame sequence).

[Challenge your opponent to a duel. (Action sequence). ]

Challenge your opponent to a duel. (Action sequence).

[Wizard tries magic! (Boardgame sequence). ]

Wizard tries magic! (Boardgame sequence).


Atari 8-bit Screenshots

[Intro]

Intro

[Title Screen]

Title Screen

[Start of Game]

Start of Game

[Dark moves into position]

Dark moves into position

[Battle on a light-leaning square]

Battle on a light-leaning square

[Shifting back to dark]

Shifting back to dark

[Battle on a Dark Square]

Battle on a Dark Square


Commodore 64 Screenshots

[Title flickers in different colors.]

Title flickers in different colors.

[This screen is accompanied by C64 music.]

This screen is accompanied by C64 music.

[The armies march onto the screen.]

The armies march onto the screen.

[The board, completely set up and ready for play.]

The board, completely set up and ready for play.

[A phoenix attacked a goblin.  Instead of just getting the square, as in chess, the two fight for it.  The attacker is not guaranteed a victory.]

A phoenix attacked a goblin. Instead of just getting the square, as in chess, the two fight for it. The attacker is not guaranteed a victory.

[The phoenix's attack it to blow up in a giant flame ball, which damages the opponent who is too close.]

The phoenix's attack it to blow up in a giant flame ball, which damages the opponent who is too close.

[Another difference from chess is the ability of the wizard and sorceress to cast spells.  Spells can heal, change time to take back a loss, resurrect a piece...]

Another difference from chess is the ability of the wizard and sorceress to cast spells. Spells can heal, change time to take back a loss, resurrect a piece...

[After the phoenix killed the goblin, the sorceress cast a spell to freeze the phoenix, so that it could not move.]

After the phoenix killed the goblin, the sorceress cast a spell to freeze the phoenix, so that it could not move.


NES Screenshots

[Title screen]

Title screen

[The board]

The board

[Doing battle]

Doing battle

[The wizard summons a fire elemental, use it to attack one of the monsters of the dark side]

The wizard summons a fire elemental, use it to attack one of the monsters of the dark side

[Combat between light wizard and dark dragon on a light square. The light side gets a health bonus on these squares]

Combat between light wizard and dark dragon on a light square. The light side gets a health bonus on these squares

[Combat between light phoenix and dark manticore one a dark square. The dark side gets a health bonus on dark squares ]

Combat between light phoenix and dark manticore one a dark square. The dark side gets a health bonus on dark squares

[Combat between light archer and dark square on a square of "neutral color"; neither side gets a health bonus on such a square]

Combat between light archer and dark square on a square of "neutral color"; neither side gets a health bonus on such a square

[The wizard revives one of his creatures which had been killed in combat. You can cast the revive spell only once per game]

The wizard revives one of his creatures which had been killed in combat. You can cast the revive spell only once per game

[Dark side controls all five powerpoints and thus wins the game]

Dark side controls all five powerpoints and thus wins the game

[The NES port has a new gameplay rule that encourages combat. If no battle has been fought for quite a while the game ends in a stalemate ]

The NES port has a new gameplay rule that encourages combat. If no battle has been fought for quite a while the game ends in a stalemate


PC Booter Screenshots

[Archon Title Screen]

Archon Title Screen

[The game board and pieces]

The game board and pieces

[The sorceress summons an elemental to attack a valkyrie ]

The sorceress summons an elemental to attack a valkyrie

[The wizard selects which creature he wants to bring back from the dead]

The wizard selects which creature he wants to bring back from the dead

[Imprisoned units can not be used for a while. Black creatures are freed when night falls, light creatures when it is noon ]

Imprisoned units can not be used for a while. Black creatures are freed when night falls, light creatures when it is noon

[Combat: white wizard dodges black dragon's fireball]

Combat: white wizard dodges black dragon's fireball

[Combat: white phoenix turns in to a ball of flames, but the black manticore is not within the range of this attack]

Combat: white phoenix turns in to a ball of flames, but the black manticore is not within the range of this attack

[The dark side controls all five powerpoints and thus wins the game]

The dark side controls all five powerpoints and thus wins the game

[Title screen (CGA with composite monitor)]

Title screen (CGA with composite monitor)

[The players arrive on the board (CGA with composite monitor)]

The players arrive on the board (CGA with composite monitor)

[Moving a knight (CGA with composite monitor)]

Moving a knight (CGA with composite monitor)

[Battle! Lookout, white! (CGA with composite monitor)]

Battle! Lookout, white! (CGA with composite monitor)

[Knight moves, there's going to be a battle... (CGA with composite monitor)]

Knight moves, there's going to be a battle... (CGA with composite monitor)

[White Phoenix attacks black... (CGA with composite monitor)]

White Phoenix attacks black... (CGA with composite monitor)

[The black goblin makes a move (CGA with composite monitor)]

The black goblin makes a move (CGA with composite monitor)


ZX Spectrum Screenshots

[Control menu]

Control menu

[Main menu]

Main menu

[And so the eternal battle begins.]

And so the eternal battle begins.

[A battle]

A battle

[The archer takes it]

The archer takes it

[The wizard is casting a spell]

The wizard is casting a spell

[The dragon is fighting the wizard]

The dragon is fighting the wizard

[But the wizard prevails]

But the wizard prevails


 

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