Viewing Release: All Amiga Amstrad CPC Apple II Apple IIgs Atari ST Commodore 64 DOS MSX NES ZX Spectrum

Amiga Screenshots

[Title screen]

Title screen

[The opening sequence]

The opening sequence

[A game in progress on round one]

A game in progress on round one

[Collect the red "L" for lasers]

Collect the red "L" for lasers

[The introduction to round three]

The introduction to round three

[A tricky little level]

A tricky little level

[The twin paddles]

The twin paddles

[Quite a few balls in play!!]

Quite a few balls in play!!


Amstrad CPC Screenshots

[Loading screen]

Loading screen

[Main menu / credits]

Main menu / credits

[Beginning the first level]

Beginning the first level

[Firing lasers!]

Firing lasers!

[Only a few bricks to go...]

Only a few bricks to go...

[The "B" (break) capsule allows you to leave a level before it's completed]

The "B" (break) capsule allows you to leave a level before it's completed

[The regular, white balls can't destroy the gold bricks]

The regular, white balls can't destroy the gold bricks

[Capture those capsules to power up the Vaus...]

Capture those capsules to power up the Vaus...


Apple IIgs Screenshots

[Loading screen]

Loading screen

[Title screen]

Title screen

[Introduction when beginning a new game.]

Introduction when beginning a new game.

[Gameplay on the first level]

Gameplay on the first level

[Each level features a different brick layout.]

Each level features a different brick layout.

[You may encounter a "mini-boss" depending on the path you take.]

You may encounter a "mini-boss" depending on the path you take.

[Numerous balls in play!]

Numerous balls in play!

[Gold bricks can't be destroyed normally and make some levels more challenging.]

Gold bricks can't be destroyed normally and make some levels more challenging.

[Round 6 introduction]

Round 6 introduction

[This brick layout can be tricky.]

This brick layout can be tricky.

[The enemies that float around this level also can't be destroyed and deflect your ball randomly.]

The enemies that float around this level also can't be destroyed and deflect your ball randomly.

[Gold bricks can be destroyed if you catch the mega ball capsule.]

Gold bricks can be destroyed if you catch the mega ball capsule.

[Numerous mega balls on the screen take care of a level rather quickly.]

Numerous mega balls on the screen take care of a level rather quickly.

[Using lasers to shoot bricks.]

Using lasers to shoot bricks.


Atari ST Screenshots

[Title screen]

Title screen

[The opening sequence]

The opening sequence

[Gameplay on round one]

Gameplay on round one

[Multiple balls]

Multiple balls

[Ready for round three?]

Ready for round three?

[The "ghost paddle"]

The "ghost paddle"

[Collect the red "L" for lasers]

Collect the red "L" for lasers


Commodore 64 Screenshots

[Taito fun time arcade logo]

Taito fun time arcade logo

[Title screen]

Title screen

[Game options for Taito release]

Game options for Taito release

[Game options for Imagine release]

Game options for Imagine release

[Gameplay on round one]

Gameplay on round one

[A rainbow shaped level]

A rainbow shaped level

[Destroying bricks on round two]

Destroying bricks on round two

[A game in progress]

A game in progress

[Game over!]

Game over!


DOS Screenshots

[Taito opening screen]

Taito opening screen

[Game title]

Game title

[Introduction]

Introduction

[Beginning-of-game shot]

Beginning-of-game shot

[Editor]

Editor

[Scoreboard]

Scoreboard

[gameplay, round 6 - EGA]

gameplay, round 6 - EGA

[on a Pentium II the game is so fast you can't see your paddle! - EGA]

on a Pentium II the game is so fast you can't see your paddle! - EGA

[the introduction - CGA]

the introduction - CGA

[the backgrounds get in the way in CGA 4 color mode.]

the backgrounds get in the way in CGA 4 color mode.

[gameplay, round 4 - CGA]

gameplay, round 4 - CGA

[gameplay, round 3 - CGA]

gameplay, round 3 - CGA

[Taito fun time arcade - Hercules Monochrome]

Taito fun time arcade - Hercules Monochrome

[Title screen - Hercules Monochrome]

Title screen - Hercules Monochrome

[Starting a new game - Hercules Monochrome]

Starting a new game - Hercules Monochrome

[The first level - Hercules Monochrome]

The first level - Hercules Monochrome


MSX Screenshots

[Title screen]

Title screen

[The main menu]

The main menu

[Game introduction]

Game introduction

[Ah, it's Doh!!]

Ah, it's Doh!!

[Gameplay on the first level]

Gameplay on the first level

[Firing lasers!]

Firing lasers!

[The "Vaus" dissolves into existence at the beginning of a level]

The "Vaus" dissolves into existence at the beginning of a level

[Twin paddles]

Twin paddles

[Large paddle about to catch a grey capsule]

Large paddle about to catch a grey capsule

[Multiple balls in play help eliminate bricks quickly]

Multiple balls in play help eliminate bricks quickly

[Twin paddles; don't let the ball fall between them!]

Twin paddles; don't let the ball fall between them!

[Lasers can't eliminate the gold bricks]

Lasers can't eliminate the gold bricks

[Use the editor to create your own levels]

Use the editor to create your own levels


NES Screenshots

[Title screen]

Title screen

[Choose a 1 or 2 player game.]

Choose a 1 or 2 player game.

[The starting round.]

The starting round.

[A long period of time passed...]

A long period of time passed...

[Intro scene]

Intro scene

[Title screen]

Title screen

[Round 01]

Round 01

[Get ready for the second round!]

Get ready for the second round!

[There's an upgrade falling down.]

There's an upgrade falling down.

[Play Arkanoid in Versus Mode]

Play Arkanoid in Versus Mode

[Create your own round in Edit Mode]

Create your own round in Edit Mode


ZX Spectrum Screenshots

[Loading screen]

Loading screen

[Title and high scores]

Title and high scores

[Beginning the first level]

Beginning the first level

[Smashing bricks]

Smashing bricks

[Twin paddles]

Twin paddles

[Lasers don't do much against indestructible bricks]

Lasers don't do much against indestructible bricks

[The ghost paddle]

The ghost paddle

[Just a few more bricks left...]

Just a few more bricks left...


 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2009, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.
moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS