DescriptionYou have two Armorines to play as, each with their own selection of weapons. In a not distant future time, you strenuously fight against bugs of all sizes, as you attempt to impede the enemies from eliminating human civilization as we know it, and have to succeed within 120 hours.
This game uses the Turok 2 engine, and has similar themes and elements to the movie Starship Troopers.
There are no screenshots for this game
- "Armorines" -- Nintendo 64 UK title
Part of the Following Group
|Shoot the bug where it hurts - in the gameplay||Nintendo 64||Kartanym (10766)|
The Press Says
|Consoles Plus||Nintendo 64||Dec, 1999||85 out of 100||85|
|Super Play||Nintendo 64||Dec, 1999||83 out of 100||83|
|Total! (Germany)||Nintendo 64||Jan, 2000||2 out of 6||80|
|IGN||Nintendo 64||Dec 03, 1999||5.8 out of 10||58|
|All Game Guide||Nintendo 64||1999||50|
|Player One||Nintendo 64||Jan, 2000||45 out of 100||45|
|Gamezilla||PlayStation||Jul 20, 2000||43 out of 100||43|
|Gaming Age||Nintendo 64||1999||C-||42|
|Imperium Gier||Nintendo 64||Oct 10, 2001||3.8 out of 10||38|
|IGN||PlayStation||May 22, 2000||3.5 out of 10||35|
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AdvertisementProgrammer Paul Sinnett:
Acclaim hosted a press conference prior to the UK release of the game. They decked out the meeting room in camouflage netting, dressed up as marines, and served up a dish of fried bug hors d'oeuvres for those brave enough to try. It's not often you see the game press turn down a free lunch!
Cancelled sequelA sequel to Armorines was announced before the original hit retail stores, but was canceled when the first game performed below expectations at retail.
German versionIn the German Nintendo 64 version all blood effects, the possibility to shoot corpses or innocents and all human models in the multiplayer mode were removed.
Information also contributed by Paul Sinnett
Related Web Sites
- Armorines: Project S.W.A.R.M. (Official Website)