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Armour-Geddon

Published by
Developed by
Released
Platforms
MobyRank MobyScore
Amiga
76
3.6
Atari ST
77
3.9
DOS
...
2.7

User Reviews

There are no reviews for this game.


Our Users Say

Platform Votes Score
Amiga 7 3.6
Atari ST 3 3.9
DOS 7 2.7
Combined MobyScore 17 3.3


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
94
Atari STAtari ST User
Quite possibly the best 3D action you're likely to see on an ST. You are given the opportunity to pilot fighter craft, bombers, and combat helicopters. Not only that but you could find yourself seated behind the controls of a heavy armoured tank, light tank, or armed hovercraft.
94
AmigaZzap!
'm not normally very keen on complex simulations, but Armour-Geddon is very user-friendly and easy to pick up. What first attracted e to the game was the ability to try out all the vehicles which all have a totally different feel. But I soon realized that this was much more than a glorified flight sim. As well as standard missions, there's a lot of long-term strategy in searching for all-important minerals to produce weapons, giving air support to your own ground vehicles and knocking out enemy installations and powerlines. And unlike most complex strategy games you get to do everything yourself – in fact, with so many pressing matters it's hard to decide what to do first. But don;t be put off by the enormity of the challenge: Armour-Geddon is great fun to play and well worth a look even if, like me, you wouldn't usually touch military sims with a long-range missile.
91
Atari STAtari ST User
Not quite everything is perfect though: the sound is a let down, with no music whatsoever and all the vehicles' engines sounding like rattlesnakes with asthma, the explosions seem to lack "oomph", and the howling winds as you tumble to Earth are sorely missed from the ST version. These are only minor grumbles though, as even the worst sound effects in the world won't spoil what is essentially one of the best games around. Destined to become a 16-bit classic, I strongly advise you to get your hands on Armour Geddon. You won't be disappointed.
91
Atari STST Format
If you enjoyed Carrier Command, then you'll love this game. There's an ultimate objective to be reached and lashings of gameplay to make you want to do it. Armour-geddon a lot of fun out of this game.
91
AmigaAmiga Action
There have been many strategy games that require you to drive around and collect items to defeat the enemy. Unfortunately these efforts have become repetitive in terms of gameplay. Armour-Geddon does not fall in to this trap. You have so many tactics and strategies to experiment with that you will be occupied for days. The range of vehicles and the two player option put all other games of this genre to shame. Psygnosis have proved once again that they are one of the leading software producers.
87
AmigaAmiga Power
I can't see Armour-Geddon making anything like the impression or encouraging the level of devotion Carrier Command did (we've all seen a bit too much since then) but it's an excellent game in a very similar genre nonetheless.
86
Atari STComputer and Video Games (CVG)
Filled 3D vectors portray the action excellently and, even though the playing area can be a bit sparse at times, there's enough diversity in the modes of transport (not to mention loads of death to be doled out!) to warrant the purchase of this large and challenging game.
85
AmigaAmiga Format
Armour-Geddon is a well-structured six-mission multi-sim blast. The game has to be studied thoroughly if the vehicles abilities are to be fully exploited as both the sims and the foes are unforgiving. The player who can build and drop the neutron bomb will have to be perfect; good just won't cut it. Armour-Geddon though, lacks the initial focus needed to pull players through this very necessary learning curve naturally. These skills alone however, once mastered, allow you to discover a tough, mixed genre, game.
81
AmigaCU Amiga
Psygnosis' three-dee generator certainly doesn't compete with the likes of Digital Image Design (F29 Retaliator) or Realtime games (Battle Command). Now if the graphics inside the game were on par with the gorgeous ray-traced images seen in the intro, Armour-Geddon would be five years ahead of the rest. Over to you Psygnosis...
75
Atari STZero
I'd rather put the saved dosh towards getting the really rather stonking (but rather hard) Battle Command.
69
DOSPC Games (Germany)
Armour Geddon ist im Gegensatz zu seinem grafisch wirklich super gestalteten Intro leider technisch gesehen total veraltet. Da kann auch ein noch so gutes Gameplay nicht mehr viel herausreißen.
69
AmigaAmiga Joker
Mag der Spielablauf streckenweise auch ein bißchen unausgegoren wirken, als Einstieg ins harte Simulations-Geschäft ist Armour-Geddon den Action-Spezialisten doch ganz gut geglückt.
60
Atari STPower Play
"Armour-Geddon" kombiniert ein paar nette Simulationen mit einer unübersichtlichen Rahmenhandlung. Gewürzt ist das Ganze mit einer saumäßigen Anleitung, die mehr Fragen offenläßt, als beantwortet. Mit etwas mehr Sorgfalt wäre ein passables Actionspiel mit Strategie-Touch daraus geworden, so bleibt's beim Mittelmaß.
60
AmigaPower Play
Vor Jahren waren Pseudosimulationen wie "Carrier Command" und "Star Glider II" zu Recht groß in Mode, heute nervt's, jeden Monat eine neue Tastaturbelegung und Steuerung zu erlernen. Wofür? Viel anders als auf anderen 3-D-Schlachtfeldern sieht es bei Armour-Geddon auch nicht aus. Die Grafik hübsch und leidlich schnell, der Sound passabel: Das langt nicht für ein wirklich gutes Spiel, und sind die 3-D-Routinen noch so ausgeklügelt. Die Atmosphäre geht auf dem High-Tech-Schlachtfeld ebenfalls schnell flöten.
46
DOSPC Player (Germany)
Wer entsprechend starke Nerven hat, von dem Sechs-Fahrzeuge-gleichzeitig-Konzept betört wird und nach einem Action-Strategie-Simulations-Mix lechzt, könnte Armour-Geddon eventuell spielen wollen. Meine Privatmeinung: Investieren Sie Ihr gutes Geld lieber in eine der zahlreichen Alternativen, die technisch und spielerisch ausgereifter sind.
40
Atari STComputer Gaming World (CGW)
A simulation of aircraft, tanks and hovercraft attempting to destroy the "mad scientists" who will otherwise destroy the planet. In addition to combat elements, one must determine research and production priorities. With a heavier emphasis on tactical battles rather than cerebral considerations, it can be fun, but resembles a Chinese take-out restaurant, i.e. a half-hour later, you are hungry for something with some substance.
40
AmigaComputer Gaming World (CGW)
A simulation of aircraft, tanks and hovercraft attempting to destroy the "mad scientists" who will otherwise destroy the planet. In addition to combat elements, one must determine research and production priorities. With a heavier emphasis on tactical battles rather than cerebral considerations, it can be fun, but resembles a Chinese take-out restaurant, i.e. a half-hour later, you are hungry for something with some substance.
40
DOSComputer Gaming World (CGW)
A simulation of aircraft, tanks and hovercraft attempting to destroy the "mad scientists" who will otherwise destroy the planet. In addition to combat elements, one must determine research and production priorities. With a heavier emphasis on tactical battles rather than cerebral considerations, it can be fun, but resembles a Chinese take-out restaurant, i.e. a half-hour later, you are hungry for something with some substance.