Arrow of Death Part I

Critic Score User Score
ZX Spectrum
Dragon 32/64
BBC Micro
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Brian Howarth's second Mysterious Adventure follows on from your success in retrieving the Golden Baton. Peace was initially ensured, but the baton has subsequently become tarnished, and now radiates evil. Crop failures and illness are now rampant throughout the land.

The only solution is to find the Arrow of Death (in this game) and assemble it. Armour, an orb and an eagle are among the helpful objects in completing your quest. The game is largely one of exploration and object manipulation, with little combat.

These games used the Scott Adams adventure engine, and thus also have the same features - a basic 2-word parser, small vocabulary, and brief descriptions. They were similar to other adventures of the time.


Arrow of Death Part I ZX Spectrum The basic aim
Arrow of Death Part I Browser Starting location
Arrow of Death Part I Atari 8-bit I am in the throne room.
Arrow of Death Part I ZX Spectrum Loading screen

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Contributed to by Rola (7615), Kabushi (138972), Martin Smith (63058), Pseudo_Intellectual (45142) and mocagh (2651)