What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Air-Sea Battle (Atari 2600)

Published by
Developed by
Released
Platform
...
MobyRank
100 point score based on reviews from various critics.
2.5
MobyScore
5 point score based on user ratings.
Not an American user?

Description

Air-Sea Battle is basically a target shooting game. On most settings, you are positioned at the bottom of the screen and you shoot at targets at the top of the screen. The various settings provide different targets and weapons with different characteristics.

In games 1-6, you are an anti-aircraft gun and you shoot, unsurprisingly, at aircraft. You are stationary. Your control is limited to selecting the time of firing, the angle at which your shot is fired and, on some settings, exertion of minor control over the direction of your missile.

In games 7-12, you are a submarine and you shoot torpedoes at the ships above. On these settings you are able to move your submarine back and forth across the bottom of the screen. Your torpedoes, however, can only be fired directly above. Some settings allow minor control over the direction of your torpedo once fired. In games 13-15, you are apparently the anti-aircraft gun again. This time, however, you are shooting at shooting gallery targets (clown faces, ducks, rabbits). The controls are as in games 1-6.

In games 16-18, you are a ship and you fire polaris missiles at jets flying above. Your ship constantly moves on its own, you control only the speed. When you fire, the angle of the missile and its speed are based on the speed your ship was traveling at the time of firing. Some settings restrict your ability to change speed once a missile is fired, others allow you to exert control over the missile by changing speed once the missile is fired.

In games 19-21, the situation is reversed, you are the jet dropping bombs at the ships below. The controls in this setting are the same as in games 16-18. The difference, of course, is that you are dropping bombs from above at targets below.

In Games 22-27, one player is the jet and the other is the ship.

Each of the two player games is a matter of who can hit more targets in (oddly enough) 2 minutes and 16 seconds. (The manual says that the game will also end if one player hits 99 targets. I have yet to see this happen.) In each of the single player games, the single player tries to outscore a computer opponent that simply constantly fires.

Screenshots

Air-Sea Battle Atari 2600 Bombing the numerous boats from above
Air-Sea Battle Atari 2600 Firing at targets
Air-Sea Battle Atari 2600 Submarines firing at targets
Air-Sea Battle Atari 2600 The game in black and white mode

Alternate Titles

  • "Target Fun" -- Sears Tele-Games release
  • "Batalha Aero-Naval" -- Brazilian Title
  • "Air Sea Battle" -- Alternate spelling
  • "02 Air-Sea Battle" -- Title on the end label of original release

User Reviews

Basic Target Shooting eratik (109) 1.5 Stars1.5 Stars1.5 Stars1.5 Stars1.5 Stars
Good old shoot-the-enemy-ship games... RobinHud (64) 1.5 Stars1.5 Stars1.5 Stars1.5 Stars1.5 Stars

The Press Says

VideoGame Apr, 1991 4 Stars4 Stars4 Stars4 Stars4 Stars 80
All Game Guide 1998 4 Stars4 Stars4 Stars4 Stars4 Stars 80
The Video Game Critic Nov 24, 2006 B- 67

Forums

There are currently no topics for this game.


Trivia

Launch title

One of the nine games available for the Atari 2600 launch in 1977.
Servo (55922) added Air-Sea Battle (Atari 2600) on Nov 09, 2003