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As you would expect, the 2600 version of Buck Rogers is stripped down from the arcade game in a big way. The Star Wars-like trench sequence is completely missing, and the graphics are simplified to the extreme. On the bright side, however, game play is quick and modestly challenging enough to inspire several repeat plays. For fans of this genre, the Imagic's superior Moonsweeper gets the nod over this one, although Buck Rogers isn't too bad of an alternative.
Offen gestanden, das ist mir doch zu wenig, an Spiel“Witz“, an Programm. Vielleicht aber bin ich zu verwöhnt. Grafisch ist nicht all das herausgeholt, was programmiertechnisch heute gemacht werden kann. Ziemlich neu, doch nicht übermäßig beeindruckend, sind die Sound-Effekte. Schnell ist das Spiel zweifelsfrei, sofern man schnell spielen will. Bewegte Objekte gibt es reichlich, um die Animation hier noch zu würdigen. Ich hatte das unbestimmte, fade Gefühl, um ein gutes Spiel
gebracht worden zu sein.
Buck Rogers: Planet of Zoom isn’t terrible, but I found myself getting bored quickly. For a better example of this kind of gameplay on the 2600 I would recommend the aforementioned Moonsweeper instead.
I could deride this game as sloppy and buggy, but since it's pretty ambitious, I'll be nice and call it quirky and unpredictable. Had Sega taken the time to polish this up, it could have been a real gem.
It is also a shame that a cool science-fiction character like Buck Rogers was wasted on this game. You never see him or his supporting cast. In fact, there's nothing in this game to make you think it's anything more than a lousy shooter on which someone slapped a well-known name to sell a few more copies.