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33
The Video Game Critic
Chuckwagon is also regarded as being pretty awful, but that's not entirely true. It may be a derivative maze game, but it does feature multiple mazes, a bonus screen, a dog with a little wagging tail, and a nice-looking chuckwagon at the top of the screen. Not too shabby, although I still haven't figured out why colliding with the dogcatcher causes an explosion sound. Perhaps Spectravision was recycling the sound effects from another one of their games?
10
HonestGamers
Oh, as for the game itself — you're a dog and you have to go through a number of simple mazes to get to the chuckwagon in a certain amount of time (60 seconds on easy, 30 on hard). There's a dogcatcher who aimlessly wanders around the maze and will take a life if he touches you. There also is one of a number of items bouncing around that will freeze you in place for a couple of seconds if it touches you. If you make it to the wagon, you get to play a bonus game where you have to catch a descending bowl of food before it falls off the screen. Then, it's on to the next maze until you've either lost all three of your lives or turn the Atari off out of boredom since there's only four maze designs and no goal other than to get to the wagon in the alloted time without getting nabbed by the dogcatcher.
| Category |
Description |
MobyScore |
| AI |
How smart (or dumb) you perceive the game's artificial intelligence to be |
2.0 |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
3.0 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
2.0 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
2.0 |
| Sound / Music |
The quality of the sound effects and/or music composition |
2.0 |
| Story / Presentation |
The main creative ideas in the game and how well they're executed |
2.0 |
| Overall MobyScore (1 vote) |
2.2 |
User Reviews
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