|Sure, good programming can do anything on any hardware . . . if you're Capcom, not Activision!!||Fake Spam (94)|
|A Very Bad Port||powerstone05 (272)|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||3.2|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||3.3|
|Personal Slant||How much you personally like the game, regardless of other attributes||3.7|
|Sound / Music||The quality of the sound effects and/or music composition||3.7|
|Overall MobyScore (10 votes)||3.5|
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All Game Guide
One has to give Activision credit for trying to release such a game for the VCS this late in the console's life span. And as well-known as Activision was for expanding the graphics palette of the VCS, Double Dragon is graphically below par -- even for that console. In the end, Double Dragon is more of a collector's item.
Digital Press - Classic Video Games
Sometimes you just have to admit a system has limits. Taking an arcade game that needed to be dumbed down for even the most advanced consoles on the market and trying to cram it onto the 2600 is NOT a wise decision. Still, someone obviously thought it was a brilliant move over at Activision, releasing a game that could very well be considered torture in a foreign country.
The Video Game Critic
I'd recommend joining a gang before I'd recommend buying this game. Besides, all the cool kids are doing it.