||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (111 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
Complexité, graphisme excellent, rapidité d'action, et thème désormais populaire : une cassette qui devrait connaître un très gros succès !
Game Freaks 365
Overall, this is a game to own for collection purposes only. It is one of two games I have bought since resurrecting my old Atari 2600, bought because I was curious whether it was as bad as I’d heard. Maybe it isn’t the absolute pile of crap it is made out to be, but, at any rate, it isn’t worth playing. I recommend steering clear of actually playing this game.
Per concludere, una piccola curiosità: a questo gioco è legata una sorta di leggenda metropolitana secondo la quale la Atari, per liberarsi delle tantissime cartucce invendute, abbia seppellito in un deserto messicano tantissime copie di E.T. in quanto uno smaltimento ufficiale sarebbe stato eccessivamente oneroso. Peccato per lei e per noi, l'attuale mercato collezionistico le avrebbe certamente gradite.
All Game Guide
While complexity can often be a good thing, E.T. The Extra-Terrestrial offers little reward for the hard work it takes to understand the game. After all, video games are supposed to be fun, and in the end, E.T. is more frustrating than challenging. It has its merits -- like a nice theme song and recognizable graphics -- but it's just the type of unimpressive game that helped usher in Atari's ultimate demise.
Unglaublich das es sich wirklich um ein Scott Warshaw Spiel handelt - ein Mann der beispielsweise den Hit Yars Revenge geschrieben hatten!
Spielerisch fährt das Modul absolute Sparflamme, übt aber trotzdem aufgrund der vielen Legenden die es umranken einen gewissen Reiz aus. Sammler sollten das Spiel auf jeden Fall in ihre Sammlung aufnehmen, Zocker hingegen machen besser einen Bogen darum.
ET is just a mess all around, though it is by no means the programmer’s fault, but the fault of Atari attempting to set the standard of what game companies of the future have tried to do, just in a more obvious way. Make a mediocre game in time for the holidays or the release and watch the monkeys who work for a living buy it based off of the name alone while the fat cats take time off of the tennis court to count the cash that’s rolling in. Stepping off of my soapbox, I hope that this can teach someone that despite the fact that there’s a game out there with a title named after the big movie of the time, it doesn’t mean it’s actually any good. Though I feel that I’m preaching to the choir right now, let us remember that Enter The Matrix was a top selling game a couple of years ago. The folks who instigated this travesty got what they deserved.
They clearly thought that people would buy it purely because it was E.T., and unfortunately this started a trend of lazy movie tie-ins, where it's all about the cheap action figure, the cheap fast food meal toy, and the cheap video game to go a long with the blockbuster movie.
Credit is due for coding it in 5 weeks, but when applying a rating, all that matters is the end product. I can't recommend spending money on this game, at all, not one bit. 0/10.
The Video Game Critic
The game has some nice animation, but frequent glitches, poor design, and confusing controls make it a struggle from start to finish. This was obviously a rush job. Atari was ultimately forced to bury its unsold inventory of ET cartridges in a concrete landfill. Believe me, they did us all a favor. Along with Atari 2600 Pac-Man, this game shares a part of the blame for the great video game crash of 1983.