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Galaxian (Atari 2600)

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MobyRank
100 point score based on reviews from various critics.
3.4
MobyScore
5 point score based on user ratings.

Trivia

1001 Video Games

The Arcade version of Galaxian appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Development

Atari 2600 programmer Mark Ackerman, at the time working in Atari's "think-tank" GCC, was granted a patent for his technique invented for the 2600 port of Galaxian, allowing eight sprites to be displayed in one row.

Extras

Atari's 2600 release of Galaxian came with the comic book Atari Force #5. Here is that comic at AtariAge.com

Graphics

Galaxian (and its clone, Cosmic Crusader) get away with relatively high framerates on the original 4.77MHz PC because they don't use the entire screen for a playfield; the right fifth of the screen (64 pixels) is unused. Another side-effect of shortening the playfield to a width of 256 pixels is the optimization of game calculations, stemming from the fact that horizontal coordinates fit in a single byte instead of two.

Re-release

Was later re-released under the Thunder Mountain label. What makes this trivia? Usually only Mindscape games were released under Thunder Mountain... Galaxian was originally licensed to Atari.

Awards

  • Retro Gamer
    • October 2004 (Issue #9) – #49 Best Game Of All Time (Readers' Vote)
Information also contributed by Игги Друге, LepricahnsGold and FatherJack

Contributed by Trixter (8734) on May 26, 1999. [revised by : *C64* (52289) and Patrick Bregger (116414)]. -- edit trivia