There are no reviews for this game.
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (6 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
Game Freaks 365
The fact that it keeps track of your time makes it a game that could potentially see a lot of playtime as you try to improve your times on each of the courses, especially if you're a big fan of racing games. But if you're not a big fan of racing games on the Atari 2600, this game might not change your mind.
All Game Guide
Grand Prix has players racing on four different courses with the goal of finishing in as fast a time as possible. Viewed from a top-down perspective, the game involves driving left to right while weaving through opponents and avoiding oil slicks and the sides of bridges. Each course varies in length and number of bridges. The multi-colored cars have spinning wheels and their engines elicit a throaty growl. However, despite top-notch visuals and sounds, the racing action is monotonous. The tracks are entirely without curves, and no matter how many cars you pass, you can't win or lose a race. Finishing time is the only factor.
The Video Game Critic
But despite its fine production values, Grand Prix's play value is limited. You're not only racing as much as you are dodging cars. While the object is to beat your best time, there's no indication of your proximity to the finish line, so there's little drama or suspense. Grand Prix really needed another element added to spice it up.
Une cassette classique donc, réservée aux amateurs du genre, mais qui ne fera pas date. Activision nous avait habitué à mieux...