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||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
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||The quality of the sound effects and/or music composition
|Overall MobyScore (5 votes)
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The Video Game Critic
Although the control is responsive, it can be hard to find a decent shooting angle. The graphics are rough, and the sound effects include some unpleasant noises that sound like static. Unlike most 2600 games, the first game variation is the most difficult. Gravitar is a worthy challenge, but for a better gravity-defying shooter, try Thrust.
Game Freaks 365
With so many other awesome space-genre games for the Atari 2600 like Beamrider, Gravitar isn't really something you should be making an effort to locate. Case in point, this game was actually released prior to Atari Club members only and then rereleased later (the former being quite a collectible now). If they didn't give it wide release at first, perhaps that says something about it. Gravitar is impressive when you turn it on, until you get into the actual mechanics, and then it just gets annoying. The fact that even the arcade version wasn't very popular should tell you everything you need to know. Spend your time elsewhere and play something that won't give you a headache.