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So, is this game worth purchasing? Well, yes, but you'd have to find it first. As a result of the way that this game was marketed, it is not one of the more common games on the system. That's not to say it's the rarest, but it's not the most common. Still, if you look hard enough, you should be able to find a copy, and when you do, you should pick it up because this game employs a creative concept that executes well even if it doesn't present well.
The graphics are plain but colorful, and the left difficulty switch pauses the action. Kool-Aid Man is a shallow game, but sometimes less is more.
In any case, Kool-Aid Man really isn't that much fun to play and it gets old quick. But that doesn't really matter - after all, this game serves its purpose well: it makes you thirsty for the fruity, fun flavor of Kool-Aid. I don't know about you, but I'm going to go mix up a gallon of the stuff right now. "Oh yeah!"
People like to give more hate to Chase the Chuck Wagon, but, seriously, Kool-Aid Man is FAR worse. This "game" would have been garbage even if it was just a "proof of purchase" freebie, but the fact that Mattel tried to sell it in stores makes it even more abominable. It may be worthwhile for obsessive Atari 2600 collectors, but it is absolutely not at all worth your time. The Kool-Aid Man definitely wouldn't be saying, "Oh, Yeah!" to this colorful crap.