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Laser Blast ist ein etwas untypischer Space Shooter, den man immer wieder gerne einlegt. Jedoch fehlt irgendwie noch der letzte Kick, der das Spiel zum Klassiker werden lässt. Zumindest hat man hier nach einem harten Tag noch die Genugtuung, nach einem Abschuss dem Gegner immer noch schaden zu können. Eine nette Bereicherung für die eigene Sammlung, mehr aber jedoch nicht.
Laser Blast has some nice features, but there really isn't much variety, in its gameplay. It's pretty much a dodge-and-fire action shooter. The graphics are not up to the standards that David Crane set in later efforts, and the same can be said about the sound effects. Nevertheless, Laser Blast is a simple and addictive game... just not one of Activision's finest.
Laser Blast is solely a one-player game. There is no two-player mode with switching when you get killed or anything like that. There are, however, four different game modes, each more difficult than the last, so the game does have the potential to last for a while even as your skill at it improves. It will not, however, last as long as some other games on the system have the potential to. Still, if you are a fan of the Atari 2600, you could do far worse than to get this game.
Designed by David Crane, who would go on to create the highly influential Pitfall!, Laser Blast is one of the lesser titles in the Activision library. Players guide a flying saucer above the surface of a planet, firing at three ground-based cannons equipped with radar detection that crawl back and forth and shoot laser beams. When shot, players can guide the falling ship into a cannon Kamikaze style. After all three enemies are destroyed, the game scrolls to the right, effectively positioning the flying saucer above the next trio of cannons. With its downward firing technique and enemy radar, Laser Blast is a uniquely challenging game. However, it has sluggish controls and is monotonous in terms of visuals, sounds and gameplay.
Laser Blast becomes repetitive much too soon. It has a few interesting elements, but they are not enough to counter the simple graphics and repetition of enemy bases. Even with the lure of a space battle, you'll be happier saving the planet in another game.
If Laser Blast was a food, it would be boiled cabbage - it has no flavor. This may well be the worst Activision game ever made.