||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (28 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
The Atari Times
Missile Command is one of the best games available on the Atari 2600. The sound, gameplay and control are all near enough perfect for the game, while the graphics also suit the game, but are not quite as spectacular. This has to be one of the best arcade conversions on the Atari 2600, and one of the best games available on the format. The remake on the PC and PSX failed miserably, so I’m still waiting for the true sequel. If you like shoot 'em ups and don’t have this game I highly recommend picking it up.
The Video Game Critic
This version of Missile Command lacks the planes and UFOs of the arcade, but it does have those elusive satellites. The sound effects are nearly arcade-perfect, including the warning alarms and random high-pitched tones that signal a free city. I love how the backgrounds change colors as the waves progress, although that "pea soup" green screen looks pretty nasty. An all-time favorite, Missile Command deserves a place in every 2600 game collection.
A cidade está sofrendo um ataque aéreo de mísseis, e você deve impedir que estes destruam a cidade. A dica deste jogo é você sempre atirar nos mísseis, posicionando seu canhão bem abaixo deles.
Game Freaks 365
Overall, this is a very addictive game with reasonably good graphics and sound for the time period. However, even the games with the best graphics and sound must survive on their gameplay, particularly for an era this old. I would recommend that anybody who enjoys the older games from this era and that don’t have this game yet find it. Its addictiveness alone makes it worth it.
Digital Press - Classic Video Games
Without a trackball, the game does lose more than a few turrets in the translation. But, the joystick is arguably more accurate in the end. You'll never overshoot a target, but maybe that's the way it was intended too. Regardless, "Missile Command" is brilliant in just about any form. Finding another title from this era with so many different ways to play is not an easy task and makes this one a unique title amongst a crowded market.
That said, the graphics are clear and the control is crisp. The sound in the original arcade isn't particularly impressive, so the 2600 keeps up well on that front. There's definitely some enjoyment here, and some replay value figuring out the best way to manage in this game, which isn't quite the same as in other versions. If you want Missile Command on your TV and don't happen to have a 5200 and a track ball, this is not a bad choice.