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Missile Command (Atari 2600)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.
Written by  :  JoeHamburg (5)
Written on  :  Aug 12, 2006
Platform  :  Atari 2600
Rating  :  4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars
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The Good

- Great combination of coordination and speed needed in this game.
- You don't have time to make sure that your shot hits so good aiming is needed
- If you get better you can destroy 2 or 3 rockets together if you aim at a point where their course is crossing
- You have to protect 6 cities; if one is destroyed you can ignore rockets which aim there adding some tactics in later levels
- Even with all cities destroyed you can sometimes continue if you reach enough bonus points so that you get a new city

The Bad


The Bottom Line

An even today challenging game in which the large amount of fast moving rockets and bombs means that you have to show your optimum in protecting the cities by shooting them down as fast as you can.