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Moon Patrol (Atari 2600)

100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

There are no reviews for the Atari 2600 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.7
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 3.4
Story / Presentation The main creative ideas in the game and how well they're executed 3.0
Overall MobyScore (14 votes) 3.5

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
The Atari Times
As if it wasn't obvious already, I highly recommend this game. When people ask me why I bother with that old 2600, this is one of the games I pull out to show them why the system is still great. The only real problem is that two people can't play simultaneously, and people seem to gather around when this one is on and want to take a crack at it. Moon Patrol is fairly common and can be purchased for a couple of bucks at eBay, so you've got no excuse for not owning this if you actively collect carts for the 2600.
The Video Game Critic
Here's yet another high-quality arcade conversion from Atari. All the elements of the arcade game are here, including the intense challenge. Moon Patrol is unique because it forces you to concentrate on two things at once.
Moon Patrol ist zwar ein kriegsähnliches Ballerspiel, aber eines, bei dem Geschicklichkeit Trumpf ist und das Wort Spielspaß kein Fremdwort. Es bringt ganz einfach Spiel-Spaß, den genauen Zeitpunkt eines Absprungs zu berechnen und sich von den vielen Behinderungen nicht zu sehr ablenken zu lassen.
Digital Press - Classic Video Games
Why do we enjoy being frustrated? This is a game that is flat out mean, but yet we continue to punish ourselves, swearing (literally) to get past the next rock pile/hole/land mine combination that's already taken three perfectly good lives. There's no need for explanation. It's gotta be the music.