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||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
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||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall User Score (14 votes)
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There are so many small details in this game that I love. The way the big birds in the third and fourth levels regenerate their wings is done so smoothly that it’s actually a tiny bit frightening. The movement of the birds combined with the “doo-WEE-doo-WEE” background sounds create an almost hypnotic effect. The controls are smooth as silk, allowing you to gracefully slide back and forth between laser fire. And blowing away the master ship at the end of each round is always extremely satisfying. And yet Phoenix is often overshadowed in Atari fan circles by Imagic’s Demon Attack – a very similar game that lacks Phoenix’s boss battle (at least in its Atari 2600 incarnation). I like Demon Attack but I very much prefer Phoenix. Honestly, though, both games should be in your collection. But if I had to pick one, it would be Phoenix all the way.
Phoenix is a perfect arcade adaptation. The birds look exactly like they do in the arcades and they split apart just as they do in the arcade version. The sound is beautifully done (if you don't like the sound that the birds make, however, you can just flick the left difficulty switch to "A" and it will stop) and the mother ship behaves exactly as it does in the arcades.
While Phoenix will never replace such must-have titles as Space Invaders or Demon Attack, it's still a fine addition to any Atari 2600 library. And, it's very likely you can find it for next to nothing as it's a fairly common cartridge.
Compared to other 2600 games of the genre (Galaxian, Demon Attack, Threshold, etc.), Phoenix is the best of the bunch. It offers a variety of different waves and enemies and adds an extra element of strategy with the option of using your shield. It also provides the perfect amount of challenge to keep folks coming back for more. Cartridges such as Phoenix and Ms. Pac-Man proves that 2600 coin-op ports need not cause arcade buffs to shudder. Too bad it followed on the heels of a slew of piss-poor efforts from Atari (Pac-Man comes immediately to mind) that it scared away many potential buyers -- for good.
The one main blow against this game is a lack of game modes. There’s only one game mode. The game select switch and the difficulty switches do not do anything of any significant consequence to the game, although one of them alters which sound effects are present in the game. Still, the one game mode that is present is engaging enough to make this game interesting and give it the potential to last a little while. If you can find this game fairly cheap, you should give it a try.
Phoenix boasts some of the sharpest graphics and varied shooting action you'll find on the 2600.
Phoenix is one of the many "shoot the alien invaders" type games released for the Atari 2600. While not very original, it's one of the better Atari releases.
Habt ihr euch schließlich durch die Feindmassen geschlagen, wartet ein großer Obermotz in seinem Ufo auf euch. Auch hier gilt es mit der Ausweichen & Draufgeben Taktik den Feind so lange mürbe zu machen, bis er das Zeitliche segnet. Da die fliegende Untertasse allerdings nicht nur gut gepanzert, sondern auch noch gut bewaffnet ist, lohnt sich der Einsatz des Schutzschirms. Einfach den Joystick zurückgezogen, schon erscheint für wenige Sekunden ein schützender Schirm. Zwar könnt ihr euch in der Zwischenzeit nicht bewegen, wohl aber geschützt auf den Gegner feuern.
Phoenix - Spielhallen-erfahrene Spieler werden aufhorchen. Jawohl, diese Videospiel-Fassung basiert auf dem gleichnamigen Arcade-Spiel. Wie schon bei Centipede, so muß man allerdings auch in diesem Fall die Erwartungen herunterschrauben, denn die Arcade-Vielfalt wird nicht erreicht. Wesentlich vereinfacht flattert und blitzt es über den häuslichen Bildschirm.
Um jogo de combate, que exige pontaria e habilidade para desviar dos disparos inimigos.