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Solar Storm's graphics are extra crisp, and the ominous sound effects grow in intensity. The two-player mode seamlessly alternates between the players, and the action never lets up. So give Solar Storm a try, and let's show these alien bastards how we do things downtown.
Solar Storm is easily one the best shooter-style titles for the Atari 2600. Play starts out slow for novices but soon collapses into a swarm of speeding objects that only the best of us can withstand (yes, I'm included in there). It's too bad it was released so late in the game, because it would have easily been one of Imagic's strongest titles, right up there with the classic Atlantis or Demon Attack, except it's a lot more difficult. This is not something for the novice, but its playability more than makes up for it, it's the kind of thing that makes you want to grow a pair.
Sad but true— any game designed for the Atari VCS must conform to relatively incomplete parameters. In simple English this means there is only so much that can be done with the available computing space. It looks to me like Imagic has milked the Atari VCS for all it's worth and now has no alternative but to rehash and repackage old ideas under the guise of a new title.