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50
The Video Game Critic
Your basic shooting range only extends three-quarters of the screen, but you also have a limited supply of "bombs" that can reach the edge of the horizon. Be sure to save a bomb or two for the end-of-round "boss" ship that slowly hovers across the top of the screen. Although small, the aliens scale in and out nicely, and some of the audio effects have a cool reverberating quality. The control isn't too bad, although the Atari 5200 joystick doesn't allow for concise side-to-side movement. You can hold in the fire button to constantly fire, and thank God for that! With three levels of challenge, Beamrider isn't a bad little game, but you'll probably forget about it as soon as you turn it off.
| Category |
Description |
MobyScore |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
4.0 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
4.0 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
4.0 |
| Sound / Music |
The quality of the sound effects and/or music composition |
4.0 |
| Overall MobyScore (1 vote) |
4.0 |
User Reviews
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