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0
The Video Game Critic
Blueprint's attractive scenery and multi-colored objects put the 2600 version to shame, but the game itself feels like a chore. It's very slow and methodical, and the 5200 joystick doesn't do you any favors when it comes to traversing the maze. You also need to remember which houses you've already visited, or else you'll end up with a bomb in your hands. Granted, you can dispose of these bombs by dropping them in the "monster pit" at the bottom on the screen, but it's still a pain. In my opinion, whenever a video game asks you to remember something, it's a blatant design flaw! Blueprint is quite original and it does incorporate some interesting concepts, but the whole is definitely less than the sum of its parts.
| Category |
Description |
MobyScore |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
4.0 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
4.0 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
5.0 |
| Sound / Music |
The quality of the sound effects and/or music composition |
4.0 |
| Overall MobyScore (1 vote) |
4.2 |
User Reviews
There are no reviews for this game.