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SummaryNot bad, but more Moon Patrol than Moonraker.
The GoodAn innovative concept -- take a combination car/plane/submarine through four different episodes representing four different bond movies, each with its own enemies and tasks that need completing. The game mechanic itself isn't bad either, giving it replay value as the later levels remain challenging even after practice.
The BadUnfortunately, much of the challenge comes from making some half of your enemies invulnerable. A helicopter dropping bombs on you? It's invulnerable! A supertanker in the way? Invulnerable! An aircraft taking a passing shot as it goes over? Invulnerable! There is a section of the game which consists of letting the same vehicle pass over you again and again, taking potshots at you while you can do nothing but dodge. Being the pigeon in a shooting gallery may be fun for some but didn't do it for me.
But my biggest complaint is that -- although it's a passable side-scroller -- it simply isn't Bond. There's nothing in the gameplay itself to make you feel like Bond. Your "airplane"-car simply means that it can jump. The "Submarine" component means that it can dive down in water using the exact same parabola as the "airplane" jump. The "Las Vegas" sequence turns out to be driving over flat, near-featureless desert as barren as the moon. The glitz, the glamour, the dash and excitement that made Bond one of the phenomena of western moviedom is simply missing.