User Reviews

There are no reviews for the Atari 5200 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.6
Graphics The quality of the art, or the quality/speed of the drawing routines 3.6
Personal Slant How much you personally like the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 3.4
Story / Presentation The main creative ideas in the game and how well they're executed 1.0
Overall User Score (5 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Whether you pronounce it "kicks" or "quicks", Qix is a rare treat. It was one of 1982's most aesthetically pleasing arcade hits— and Atari has done a masterful job of translating it into the 5200 format.
The Video Game Critic (Oct 05, 2001)
There are an endless number of strategies you can employ, allowing the player to show some creativity. In addition to your main enemy, lethal "sparx" patrol the perimeter, forcing you into harms way. This game is tough, and the better you get, the more risks you tend to take. Qix must be played to be appreciated, and this 5200 version is highly recommended.
There are a number of lesser-known arcade games that enjoyed greater popularity on the home systems. Atari 5200 owners can enjoy a fine version of one of the most unique, yet largely overlooked, games ever made, from a time when such things were expected.
Retro Archives (Jan 21, 2018)
D'accord, QIX sur Atari 5200 est un peu moins fin et a dû adapter un tantinet sa jouabilité. Mais le principe du jeu n'a pas bougé d'un iota, et on peut toujours espérer y passer autant de temps, on ne souffrira donc pas trop de la disparition de quelques rares fioritures.
Basically, I liked this game in the arcades, and I this version is pretty well done. I don’t think it’s for everybody, and even I might have to be in the right mood to play it, but it’s pretty solid. An occasional frustration is trying to draw a very small path and ending up with the Fuse getting me because I stopped instead of moving that tiny bit over to start drawing back to my start point (in fact, I just had a brief flash of paranoia that the Fuse was going to start up when I stopped typing briefly to consider what word I should use :-). But there is a decent challenge, some adrenaline moments, and a fair amount of thought and strategy required. A solid game for the time.