Description
When you first play this game, you'll be forgiven for thinking that your Atari's collision detection has failed. The space-suited character you control moves through enemies, walls and other hazards without losing any of his five lives. It also moves past the heart which starts next to you, and even across the screen's borders.
This is correct; the idea of the game is to use your gas cannon to guide the heart (which represents a clearance pod) from one end of the screen to the other, within a time limit. If this runs out, or the heart hits a wall or any of the marauding enemies or hazards, a life is lost. Controls are rotational - moving the joystick left or right changes the character's angle, while pushing forward causes him to move in that direction, with fire activating the blow-gun.
Alternate Titles
- "Heart Break" -- In-game title
User Reviews
There are no reviews for this game.
The Press Says
There are no rankings for this game.
Forums
There are currently no topics for this game.
Trivia
According to developer
Andrew Dickinson, he originally called the game
Heartache, but
Atari asked him to change it to
Heart Break. That's how it's called in-game, but apparently they forgot to change it on the cover art.
This entry to the MobyGames database was contributed by
Martin Smith (63235) on Sep 24, 2007.