There are no reviews for the Atari 8-bit release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
Our Users Say
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall User Score (6 votes)
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The graphics are spectacular— clear, colorful and sharp and sometimes very funny. The sound effects are excellent and game animation is nothing short of terrific. There is even a random element that comes from messages you occasionally see on the screen, e.g. "Your investments in artificial dumbness have brought you X dollars." Other messages are periodically broadcast and these affect everyone— e.g. acid rain which brings up food production or the arrival of a pirate ship which will rob you of all the Smithore you've mined. The game is extremely sophisticated and a must-have.
An all-time computer classic, this
was one of the only games ever devised
that was playable and entertaining for
four humans. Economics made fun! A
semi-space game of real estate, market
economics (auction) and production, it
still holds up well after all these years
and, by itself, provides justification for
holding onto the 8-bit Atari.
Drôle, riche, vrai, M.U.L.E. est le nouveau standard en matière de jeu de simulation économique. Tous les autres jeux cités ici, mis à part Trains, sont loin, très loin derrière.
What makes a game great? Ask 10 gamers and you'll get at least 100 answers. Some games astound with breathtaking graphics. Others break new ground, sometimes starting an entirely new genre. Some are just plain fun, eliciting hours upon hours of joyous replay value. M.U.L.E. was just such a game.
habe M U.L.E. über ein knappes halbes Jahr permanent gespielt, und spiele es noch jetzt
sporadisch, und es hat kaum an Reiz verloren. Ich kann nur sagen, ein wunderbares Spiel!
De 1 à 4 joueurs doivent mettre en valeur une planète lointaine. Production, échanges, spéculation, une leçon d'économie qui s'avale d'un trait tant le jeu est prenant. Environnement graphique et sonore d'une grande richesse.
M.U.L.E. is a fascinating and very
enjoyable game which comes to its
best point with four human players.
The interaction and demands on
creating a development strategy
which can not only change from
game to game, but from turn to
turn, makes this a game which will
continue to be played long after
others are put aside to collect dust.